Qt vs .NET - plz no n00bs who don't know wtf they're talking about [closed]

Posted by Pirate for Profit on Stack Overflow See other posts from Stack Overflow or by Pirate for Profit
Published on 2010-04-18T21:13:05Z Indexed on 2010/04/18 21:23 UTC
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Man in all these Qt vs. .NET discussions 90% these people don't know WTF they're talking about. Trying to get a real comparison chart going before we embark on a major fucking project. And yes I'm drunk, and yes I use cocaine.

Event Handling

In Qt the event handling system you just emit signals when something cool happens and then catch them in slots, for instance emit valueChanged(int percent, bool something); and void MyCatcherObj::valueChanged(int p, bool ok){} blocking them and disconnecting them when needed, doing it across threads... once you get the hang of it, it just seems a lot more natural and intuitive than the way the .NET event handling is set up (you know, object sender, CustomEventArgs e).

And I'm not just talking about syntax, because in the end the .NET delegate crap is the bomb. I'm also talking about in more than just reflection (because, yes, .NET obviously has much stronger reflection capabilities). I'm talking about in the way the system feels to a human being. Qt wins hands down i m o.

Basically, the footprints make more sense and you can visualize the project easier without the clunky event handling system. I wish I could it explain it better.

The only thing is, I do love some of the ease of C# compared to C++ and .NET's assembly architecture. That is a big bonus for modular projects, which are a PITA to do in C++.

Database Ease of Doing Crap Also what about datasets and database manipulations. I think .net wins here but I'm not sure.

Threading/Conccurency How do you guys think of the threading? In .NET, all I've ever done is make like a list of master worker threads with locks. I like QConcurrentFramework, you don't worry about locks or anything, and with the ease of the signal slot system across threads it's nice to get notified about the progress of things.

Memory Usage Also what do you think of the overall memory usage comparison. Is the .NET garbage collector pretty on the ball and quick compared to the instantaneous nature of native memory management? Or does it just let programs leak up a storm and lag the computer then clean it up when it's about to really lag?

However, I am a n00b who doesn't know what I'm talking about, please school me on the subject.

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